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Devlog
Devlog #7 - Post Alpha
July 09, 2025
by
ZeinSulayman
Greeting/Summary Hi everyone! Welcome to our seventh devlog for Gimme a Hand . This past week, we’ve focused on smoothing out the player experience — from more readable visuals to a reworked movem...
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Devlog #6 - Alpha Release
July 01, 2025
by
ChrisShin11
Greeting/Summary Hey y’all! Welcome to our sixth devlog for Gimme a Hand! We’re team Octogroup, and this week we’re finally ready to present the alpha version of our game! From a polished start-...
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Devlog #5 - Pre Alpha
June 25, 2025
by
ChrisShin11
👋 Hello! Hey y’all! Welcome to our fifth devlog for Gimme a Hand! We’re team Octogroup, and this week we’ve got quite a few changes to show! Most of our progress this time has been focused on...
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Devlog #4 - Playable Level & Release
June 11, 2025
by
JoAndNight
👋 Hello! Hi everyone! Welcome to our fourth development log for Gimme a Hand ! We’re excited to announce that our first playable level demo is now available! You can try it out locally on your ow...
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Devlog #3 - Design Document
June 04, 2025
by
JoAndNight
Hello! Hey everyone! We’ve made some exciting progress this week, and the project is really starting to take shape. From improving the octopus’s movement to refining underwater visuals and adding...
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Devlog #2 - Tech Demo
May 28, 2025
by
ChrisShin11
Hello! Welcome to the second development log for Gimme A Hand , a cooperative puzzle game where players control the limbs of an octopus in their quest to escape an aquarium. This log summarizes the pr...
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Devlog #1 - Milestone #1
May 21, 2025
by
Sydney
Hello! Welcome to the first development log for Give Me A Hand by Octogroup, a cooperative puzzle game where multiple players control the limbs of an octopus in their quest to escape an aquarium! This...
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